ARCore Getting Started Walkthrough Unity Tutorial

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  1. Hi Satwant, thank you for you video!

    I actually follow your video but I'm stuck in the step Build and Run with this error: Unable to list target platforms. Please make sure the android sdk path is correct. See Console for more detail.

    What should I do now?

  2. Anyone else get the problem where it comes up on their phone, but it isn't using my camera. It's just showing an empty scene (grey floor, blue-ish sky). Do you know why it might not be using my camera? I never even got the camera premissions popup. Phone: Google Pixel 2 XL

  3. PLS HELP ERROR
    DllNotFoundException: tango_client_api2
    GoogleARCoreInternal.TangoClientApi.TangoService_IsSupported (System.Boolean& isSupported) (at Assets/GoogleARCore/SDK/Scripts/Api/TangoClientApi.cs:125)
    GoogleARCore.SessionComponent.Connect (GoogleARCore.SessionConfig sessionConfig) (at Assets/GoogleARCore/SDK/Scripts/SessionComponent.cs:166)
    GoogleARCore.SessionComponent.Connect () (at Assets/GoogleARCore/SDK/Scripts/SessionComponent.cs:145)
    GoogleARCore.SessionComponent.Awake () (at Assets/GoogleARCore/SDK/Scripts/SessionComponent.cs:96)

  4. Hi Satwant, Great video. I'm using Unity 2017.3.0b4 but the hello AR app is not working on my phone. All it shows is a blue screen with searching for surfaces message. i have been trying to get this working for the past 3 days and not been successful. greatly appreciate your help.

  5. when i import arcore-unity-sdk-preview, unity engine gives me 6 errors. i am using 2017.1.0f3 version of unity. And these errors about xr and tango. Do you have any idea about it…???

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